Hive Mind Robotics
Feb 2019– Feb 2020
Hive Mind Robotics is a real-time, cooperative game with a unique spin on the movement mechanics. You play as four escaped experimental robot who is trying to find a way to get home. You will encounter many dangerous obstacles, solving many unique puzzles, and your team synergy will be put to the test. Will, you escaped? or will you go back into the simulation? The choice is yours. Trust your teammate, communicate, coordinate, and you shall dominate.
super-mover brothers the motion picture
Feb 2019– Feb 2019
You work for an outrageous movers company that willing to move anything for cheap, no matter how ridiculous the items it is. You by yourself, or with teammates must push and pull as many items into the house before the times are up. Afterward, you can compare your cash to other people cash to see which team or single person did the best. WASD to move and hold the Enter key to drag object. If you are using an Xbox controller, then you can move with the Joystick and hold down A to drag object.
Ultimate Debates demo
Mar 2018 – Oct 2018
This is probably my hardest and proudest work yet. I had a blast working on this, and it was fun playing it with friends and family. The game did take a toll on my health, but it was worth it. If anyone wants to do absurd discussion, and witness even more absurd outcome, then this is a game for you.
Truck Up
Aug 2017 – Nov 2017
Truck Up is a simulation strategy game base on the game Guns Up. The game centralized around escorting the truck with the units and resources that you have. There will be an enemy monster and another obstacle that will be intercepting the player from completing his/her objective. I mainly tasked with scripting and playtesting for the majority of the game, and I'm looking forward to updating the game over time.
Bacon
Aug 2017 – Aug 2017
This is a 2D top-down shoot em up a game with heavy emphasis on accuracy and timing. For this project, I worked on animation implementation, and minor scripting to show that the animation work. I also worked with the artist to solve common animation issue. Overall, I had a blast working on this project with the dev team.
Zombie land
Jan 2017 – April 2017
Zombie Land is a first-person shooter survival game. You get to activate turrets and buy solider to help you to fight the on coming zombies. This was a three-man team project, and currently, this game has 1,858+ view so far.
Frazzy
Jan 2017 – Jan 2017
Frazzy is a 2D color base sling shot game. The main goal of the game is to sling shot the color associate with the monster color to earn points. I worked on the sling shot mechanics, balls mechanics, same color detection, and the monster animations. Overall, while the project is quite simple, but it was quite enjoyable.